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This video tutorial/e-book package covers the features of HTML5 Canvas, CSS3 graphics, and shows how you can extend the power of CSS3 with SVG. The material in this book is accessible to people who have basic knowledge of HTML and JavaScript.
 
   
HTML5 and Related Technologies
Concepts and Video Tutorials
 
400 pages;

Boxed Set
$34.95    $27.96
Available: May 2013
978-1-937585-63-1

Description:

This boxed, video tutorial and eBook package is accessible to people with a basic knowledge of HTML and JavaScript, and those more advanced users who will benefit from the examples of sophisticated CSS3 2D/3D animation effects. It covers the features of HTML5, HTML5 Canvas graphics, and CSS3 graphics, and shows how to extend the power of CSS3 with SVG. Readers will have an introduction to HTML5, learn how to create HTML5 pages that use Canvas, CSS3, and SVG to render 2D shapes and Bezier curves, create linear and radial gradients, apply transforms to 2D shapes and JPG files, create animation effects, generate 2D/3D bar charts and line graphs, handle mouse events, and learn the mechanics of creating a Tic-Tac-Toe game. The DVD contains 20 step by step tutorial videos, the complete, hyperlinked eBook, all the source code, and color graphics.

Features:

  • Includes an introduction to various HTML5 technologies, and shows you how to create HTML5 web pages containing CSS3, Canvas, and SVG.

  • Designed for those with some knowledge of CSS/HTML/JavaScript

  • Uses 20 video tutorials to supplement concepts covered in the eBook


  • Content:
    Video Tutorials (20 tutorials including the following topics)
    Part 1: Working with HTML5 Web Pages
    Part 2: Working with HTML5 CSS3
    Part 3: Working with HTML5 Canvas
    Part 4: Working with SVG
    Part 5: Working with HTML5 and Mobile Apps

    E-Book Brief Table of Contents:
    1: Features of HTML5
    2 CSS3 Graphics and 2D Animation Effects
    3: CSS3 3D Animation and SVG
    4: 2D Shapes in Canvas
    5: Gradient Effects in Canvas
    6: Circles and Bezier Curves in Canvas.
    7: Transformations in Canvas.
    8: Mouse Events in Canvas.
    9: Animation Effects in Canvas.
    10: Canvas-based Charts and Graphs.


    About The Author:

    OSWALD CAMPESATO specializes in Java, Android, jQuery, and CSS3/SVG graphics. He is the author/co-author of six books including HTML5 Canvas and CSS3 Primer (Mercury Learning).